Barbarian Cities & NPC's
Barbarian cities are not the same as "NPC's", as they were known in Age I. NPC's still exist, with the same levels and contents except with two differences any npc's you build will be swept from the server on the following maintenance & most importantly the fact that scouting for a low level hero on your level 10 npc farming runs is no longer viable as you will find that even though you have scouted and gotten your low level hero when your hit(s) land there will be a new level hero there that may be higher or lower than the one from your initial scout mission. To compensate for this it is suggested that you have a high level attack stat on your hero's & use buffers as often as possible on those few critical first attacks.
A New Strategic Value & Tactical Approach:
Barbarian Cities represent a greater challenge for players to attack, and presumably conquer. Four levels of Barbarian Cities exist the 18, 16's, 14's, and 12's, with the larger containing 10x the troops and fortifications of the standard npc's. Barbarian Cities are featured in Quests, and often contain Legendary Heroes. The following information provides examples of Barbarian Cities Specs:
Resource fields are known to be level 12,14,16,18 in the larger Barbarian Cities, they also provide larger rally spots. The level 12 Historic cites 150k troops and the 18 allowing you to send 375k per level also drafting 10% of troops from a city in any state!
Historic City Tips:
Another great tip to keep in mind is that the troops inside a historic city vary by resets (possibly 12 hours). What this means is that if you were to scout in the morning you may find cavalry and ballistae, and if you were to scout in the evening there may be cataphracts and catapults instead. Also rams may replace the other mechanized units intermittently.
A note of interest is that although the scout reports will say that there is all level 10 buildings and 37 farms (level 12,14, etc) In historic cities you will find that once conquered, they only contain one of each resource spot of the corresponding level and no building except the town hall.
Another note of interest is to scout it until there's a king in your report (which puts a queen in the city). Wait for maintenance. And then it comes up with cavs the next day - provided no one else scouted it.
There are several variations one could run into when attempting to take a level 12 in fact there are 15 known variations:
These troop types are the ones that vary:
- Pikemen change to Swordsmen
- Cavalry change to Cataphracts
- Rams change to Ballistas change to Catapultsc
You could safely say these numbers stay consistent:
- 162,666 Swordsmen or Pikemen
- 108,444 Horses (Cavalry or Cataphract)
- 14,640 Mechanized units (Rams, Ballistas, and Catapults)
Many players feel that the best combo to attack is the pikemen, cavalry and ballistae combination, but I'm sure many players will have other preferences.
The level 12 Barbarian Cities:
Capturing 4 of these cities in an 18 mile square will provide any alliance a stable section of a state and a place to deal damage from.
Sorry I have not provided a list of all the co-ordinates please see maps section for an example of where to find these cities. Here is a report on what is inside below
The level 14 Barbarian Cities:
I believe these cities will be the hotspots of activity in age 2 as they represent the outposts on the states borders. There are 8 in every state and they are located on the cardinal points North, South, East, West, North-East, North-West, South-East, and South-west. Here is a report on what is inside below.
Again sorry I have not provided a list of all the co-ordinates please see maps section for an example of where to find these cities.
Look for these cities every 66 miles apart on x and y.
The level 16 Barbarian Cities:
They are in the center of the states usually with a level 12 very close by. Here is the cord list for them. and a report on what is inside below.
Look for these cities every every 200 miles apart on x and y.
- 100 100 Washington dc - Friesland
- 300 100 Beijing - Saxony
- 500 100 Loyang - North March
- 700 100 Moscow - Bohemia
- 100 300 Prague - Lower Lorraine
- 300 300 Berlin - Franconia
- 500 300 Vienna - Thuringia
- 700 300 London - Moravia
- 100 500 Paris - Upper Lorraine
- 300 500 Rome - Swabia
- 500 500 Athens - Bavaria
- 700 500 Cairo - Carinthia
- 100 700 Ottawa - Burgundy
- 300 700 Jersalem - Lombardy
- 500 700 Canberra - Tuscuny
- 700 700 Islamabad - Romagna
The Level 18 Barbarian City:
Well everyone wants Atlantis (0.0) It is in the state of Friesland and is now the official center of the action in Age 2 servers here is a report on what is inside.